𝙱𝚞𝚋 𝚏𝚛𝚘𝚖 𝙱𝚞𝚋𝚋𝚕𝚎 𝙱𝚘𝚋𝚋𝚕𝚎 𝚊𝚜 𝙱𝚞𝚋𝚋𝚕𝚎𝚜
From a series of tributes to childhood game nostalgia I made in the 2000s.
More Bubble Bobble fan art:
https://graphics.social/@metin/114148830864338068
Some high-res images from this series are available here…
𝙱𝚞𝚋 𝚏𝚛𝚘𝚖 𝙱𝚞𝚋𝚋𝚕𝚎 𝙱𝚘𝚋𝚋𝚕𝚎 𝚊𝚜 𝙱𝚞𝚋𝚋𝚕𝚎𝚜
From a series of tributes to childhood game nostalgia I made in the 2000s.
More Bubble Bobble fan art:
https://graphics.social/@metin/114148830864338068
Some high-res images from this series are available here…
𝙸𝚗𝚜𝚒𝚍𝚎 𝙳𝚘𝚗𝚔𝚎𝚢 𝙺𝚘𝚗𝚐 (level 3)
From a series of voxel art tributes to childhood game nostalgia I made in the 2000s.
As there were no voxel editors yet, I made them by extruding polygons in 3ds Max.
Some high-res images from this series are available here…
If you really must know, I'm like the Jim Henson getting the pinball stuck where it was never meant to go...
𝙸𝚗𝚜𝚒𝚍𝚎 𝙳𝚘𝚗𝚔𝚎𝚢 𝙺𝚘𝚗𝚐
From a series of voxel art tributes to childhood game nostalgia I made in the 2000s.
As there were no voxel editors yet, I made them by extruding polygons in 3ds Max.
Some high-res images from this series are available here…
𝙸𝚗𝚜𝚒𝚍𝚎 𝙳𝚒𝚐 𝙳𝚞𝚐
From a series of voxel art tributes to childhood game nostalgia I made in the 2000s.
As there were no voxel editors yet, I made them by extruding polygons in 3ds Max.
Some high-res images from this series are available here…
Wild Blue is a spiritual Star Fox sequel from one of the SNES game's original programmers - https://www.rockpapershotgun.com/wild-blue-is-a-spiritual-star-fox-sequel-from-one-of-the-snes-games-original-programmers #SinglePlayer #Thirdperson #Nintendo #WildBlue #StarFox #Shooter #Arcade #PC
𝙸𝚗𝚜𝚒𝚍𝚎 𝙳𝚎𝚏𝚎𝚗𝚍𝚎𝚛
From a series of voxel art tributes to childhood game nostalgia I made in the 2000s.
As there were no voxel editors yet, I made them by extruding polygons in 3ds Max.
Some high-res images from this series are available here…
Hier ein paar Bilder der letzten Tage und Wochen aus #Dortmund DANKE an Familie, Freunde, Communitynerdz und unsere Vermieter für den Support bislang, dank euch sind wir im Zeitplan
https://www.arcade-bar.de
#retronomarcade #letsgoretronom #bestehelfer #ruhrpott #ruhrgebiet #bochum #arcade #gaming #retro #retrogaming @altbot
𝙸𝚗𝚜𝚒𝚍𝚎 𝙱𝚞𝚋𝚋𝚕𝚎 𝙱𝚘𝚋𝚋𝚕𝚎 (2 variations)
From a series of voxel art tributes to childhood game nostalgia I made in the 2000s.
As there were no voxel editors yet, I made them by extruding polygons in 3ds Max.
Some high-res images from this series are available here…
𝙸𝚗𝚜𝚒𝚍𝚎 𝙱𝚛𝚞𝚌𝚎 𝙻𝚎𝚎
From a series of voxel art tributes to childhood game nostalgia I made in the 2000s.
As there were no voxel editors (Minecraft didn't exist yet), I made the works by extruding polygons in 3ds Max.
Some high-res images from this series are available here…
Elvira's House of Horrors, Stern 2019.
I'm so glad my two previous favorites of pinball history got the 3rd game to follow them. So much love went into theming it, from Cassandra's commentary to custom video segments and all the crappiest movies from Movie Macabre revival.
It's also damn pretty machine and unlike Party Monsters and Scared Stiff, it has a relatively deep rule set.
Mechanically this is one of my least favorite Sterns, so many annoying design choices that need constant fixing or the huge QA issues it had.
#retro #retrogaming #gaming #games #atari #theatari400 #atari2600plus #atari7800plus #arcade #atari8bit
I proudly present:
My little ATARI Arcade with the beloved Atari 2600+, the "The Atari 400 Mini" (Atari 8-Bit computers) and the Atari 7800+, which is new in my collection.
Now I can play ALL Atari 8-Bit games, including homebrew games. Back in the day, I never owned an Atari computer. They were too expensive, but I started the videogame craze with the ATARI VCS 2600 with this exact design
When I was an Amiga game developer, the German Factor 5 developers were among my heroes.
I was honored when many years later, Factor 5's Lutz Osterkorn ordered my game voxel artworks for his bedroom wall. He sent me these photos.
𝙸𝚗𝚜𝚒𝚍𝚎 𝙶𝚊𝚕𝚊𝚐𝚊
From a series of voxel art tributes to childhood game nostalgia I made in the 2000s.
As there were no voxel editors (Minecraft didn't exist yet), I made the works by extruding polygons in 3ds Max.
Some high-res images from this series are available here…
Hi!
I'm trying to find a game I used to play on arcades in the 80's. Can't remember its name or editor, so I am left with just a description.
I think I came across it on #mame a few years ago, but lost track of it.
It's a vertical scrolling shoot 'em up, where the player impersonates a chopper.
The chopper firing range varies depending on the movement... i.e. if you move forward on the screen, the chopper tilts forward and it's able to shoot targets on the ground, while when steady it shoots only flying enemies. When leaning left and right the chopper not only slides, but turns a little bit, so that the shoots are angled.
Targets you can find: choppers, planes, ground vehicles and buildings, and also cows and soldiers.